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How to Allow Crack Versions on Your Minecraft Server

How to Allow Crack Versions on Your Minecraft Server

This guide explains how to configure your Minecraft server to allow players with non-premium (cracked) versions to connect.

How to Allow Non-Premium Versions on Your Minecraft Server

Important Warning

Allowing non-premium versions on your server presents risks:

  • Reduced security: Anyone can impersonate a player
  • No Mojang authentication: Accounts are not verified
  • Risk of duplicate usernames: Multiple players can have the same name
  • Possible violations: May violate Mojang's Terms of Service

Recommendation: Use this configuration only for private servers with friends or for testing purposes.

Prerequisites

  • Administrator access to your game panel
  • A Minecraft server (Spigot, Paper, or vanilla)
  • Understanding of security risks

Method 1: Basic Configuration (Single Server)

This method works for a standard Minecraft server without BungeeCord.

Step 1: Disable Online Authentication

  1. Log in to your game panel
  2. Go to the Files or File Manager section
  3. Open the server.properties file
  4. Find the following line:
online-mode=true
  1. Change it to:
online-mode=false
  1. Save the file

Step 2: Restart the Server

  1. Return to the panel homepage
  2. Restart your Minecraft server
  3. Wait for the server to fully start

Step 3: Test the Connection

Players with non-premium versions can now connect with any username.

To improve security, use an authentication plugin like AuthMe.

Step 1: Install AuthMe

  1. Download AuthMe from https://www.spigotmc.org/resources/authmereloaded.6269/
  2. Place the JAR file in the plugins folder
  3. Restart the server

Step 2: Disable online-mode

As in Method 1, change in server.properties:

online-mode=false

Step 3: Configure AuthMe

Open plugins/AuthMe/config.yml and verify these settings:

settings:
  # Force registration
  force:
    forceRegister: true
    forceLogin: true
  
  # Spawn protection
  isTeleportToSpawnEnabled: true
  
  # Sessions
  sessions:
    enabled: true
    timeout: 10

# Messages in English
messages:
  language: 'en'

Step 4: Player Commands

Players will need to register and login:

First connection:

/register <password> <password>

Subsequent connections:

/login <password>

Change password:

/changepassword <old> <new>

Method 3: Configuration with BungeeCord

If you're using a BungeeCord network, the configuration is different.

BungeeCord Configuration

Step 1: Modify config.yml on the Proxy

Open config.yml on the BungeeCord server:

online_mode: false

WARNING: On BungeeCord, it's online_mode with an underscore, not a hyphen.

Step 2: Configure Backend Servers

On all backend servers, in server.properties:

online-mode=false

In spigot.yml:

settings:
  bungeecord: true

Install an Authentication Plugin

For BungeeCord, use JPremium or AuthMe in BungeeCord mode.

  1. Download JPremium
  2. Install it on the BungeeCord proxy AND on all backend servers
  3. Configure it to allow non-premium connections

JPremium configuration (config.yml):

# Mixed mode: premium and non-premium
online-mode: auto

# Allow non-premium connections
allow-premium-users: true
allow-offline-users: true

Option B: AuthMe with BungeeCord

  1. Install AuthMeBungee on the proxy
  2. Install AuthMe on all backend servers
  3. Configure synchronization between them

Security and Protection

Protection Against Identity Theft

With online-mode=false, anyone can take an administrator's username. Here's how to protect yourself:

1. Mandatory Authentication Plugin

Use AuthMe or JPremium to force players to register.

2. Administrator Account Protection

In AuthMe (config.yml):

settings:
  security:
    # Block important usernames
    unregisteredGroup: 'unregistered'
    
protection:
  # List of protected usernames
  enableProtection: true
  countries: []
  
  # Forbidden usernames
  UnrestrictedNames:
  - 'Admin'
  - 'Moderator'
  - 'Owner'

3. Whitelist for Admins

Enable whitelist and manually add administrators:

white-list=true

Then in-game:

/whitelist add AdminName
/whitelist on

AuthMe Reloaded:

  • Login/registration system
  • Anti-spam protection
  • Anti-bot captcha

LoginSecurity:

  • Alternative to AuthMe
  • Lighter
  • Easy to configure

nLogin:

  • Modern and performant
  • Database support
  • Intuitive interface

Advanced AuthMe Configuration

MySQL Database

For a server with many players, use MySQL:

In AuthMe's config.yml:

DataSource:
  # Database type
  backend: 'MYSQL'
  
  # Connection information
  mySQLHost: 'localhost'
  mySQLPort: '3306'
  mySQLDatabase: 'authme'
  mySQLUsername: 'root'
  mySQLPassword: 'your_password'
  mySQLTablename: 'authme'

Limit Login Attempts

security:
  captcha:
    # Enable captcha after X attempts
    useCaptcha: true
    maxLoginTries: 5
    captchaLength: 5

Automatic Sessions

To avoid asking for password on every connection:

settings:
  sessions:
    enabled: true
    # Duration in minutes
    timeout: 10

IP Protection

Link accounts to an IP address:

settings:
  restrictions:
    # One account = one IP
    maxRegPerIp: 1
    
    # Maximum number of accounts per IP
    maxLoginPerIp: 1

AuthMe Administrator Commands

Player Management

/authme register <player> <password>

Manually register a player

/authme unregister <player>

Delete a player's account

/authme forcelogin <player>

Force a player to login

/authme changepassword <player> <new>

Change a player's password

Information

/authme version

Display AuthMe version

/authme reload

Reload configuration

/authme debug

Enable debug mode

Common Issues and Solutions

Premium Players Can No Longer Connect

If you have players with official Mojang accounts:

Solution 1: Use JPremium in mixed mode (supports premium AND non-premium)

Solution 2: Keep online-mode=true and install a plugin like FlexibleLogin

"Failed to verify username" Error

  • Check that online-mode=false in server.properties
  • Completely restart the server
  • Clear Minecraft launcher cache

AuthMe Not Working

  • Check that the plugin is in the plugins folder
  • Check logs for errors
  • Make sure online-mode=false
  • Verify AuthMe version is compatible with your server

Players Bypass Authentication

  • Check that forceRegister: true in config
  • Install ProtocolLib (AuthMe dependency)
  • Enable spawn protection in AuthMe

Duplicate Usernames

With online-mode=false, two players can have the same username if they connect simultaneously.

Solution: AuthMe automatically prevents simultaneous connections with the same username.

Modern Alternatives

1. FastLogin

Modern plugin that allows automatic connections for premium accounts:

  • Automatically detects premium accounts
  • No need to authenticate for official accounts
  • Supports BungeeCord and Velocity

2. nLogin

Modern alternative to AuthMe:

  • More intuitive interface
  • Native BungeeCord support
  • Optimized database

3. JPremium

Ideal for BungeeCord networks:

  • Mixed premium/non-premium mode
  • Transparent authentication
  • Full BungeeCord support

Final Recommendations

For a Server with Friends

Simple configuration:

  1. online-mode=false
  2. Whitelist enabled
  3. Manual addition of authorized usernames

For a Public Server

Secure configuration:

  1. online-mode=false
  2. AuthMe with MySQL
  3. Protection of important usernames
  4. Login attempt limitation
  5. Anti-bot captcha

For a BungeeCord Network

Complete configuration:

  1. BungeeCord with online_mode: false
  2. JPremium in mixed mode
  3. Shared database
  4. Enhanced security on the proxy

Conclusion

Allowing non-premium versions requires disabling online-mode and installing an alternative authentication system like AuthMe to maintain a minimum level of security. This configuration is acceptable for private servers but requires increased vigilance on public servers. Always remember to protect administrator accounts and monitor suspicious connections.

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