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Getting started with an S&Box server on Wisp

Getting started with an S&Box server on Wisp

Complete guide to launching your first S&Box (Source 2, Facepunch) server hosted at VeryCloud via the Wisp panel: connection, console, files, startup, first commands.

Introduction

S&Box is the spiritual successor to Garry's Mod, officially released on April 28, 2026. Unlike GMod (Source 1 + Lua), S&Box runs on Source 2 + .NET 9 + C# and distributes content through the sbox.game platform (formerly asset.party). At VeryCloud, S&Box servers are deployed in Paris (Telehouse 3, AS198825) on NVMe infrastructure with Netrix Anti-DDoS, managed via the Wisp panel at panel.verycloud.fr.

This guide walks you through taking ownership of your S&Box server from the first panel login.

Prerequisites

  • An active S&Box server at VeryCloud (SboxDev to SboxPro tier)
  • Your Wisp credentials emailed at order time
  • A Steam account to retrieve your SteamID64 (for admin permissions)
  • The package ident you want to host (e.g. facepunch.sandbox)

Step 1: Log in to Wisp

Open your browser at https://panel.verycloud.fr and sign in with the credentials emailed to you.

On the dashboard, you see your services list. Click your S&Box server to open its detail view.

Step 2: Understand the Wisp UI

The interface is divided into sections accessible from the left sidebar:

  • Console: real-time server output, command input
  • Files: file manager (web-based FTP)
  • Databases: MySQL databases if your setup uses one
  • Schedules: planned tasks (backups, auto-restarts)
  • Backups: manual or automatic snapshots
  • Network: allocated ports (UDP 27015 default + query 27016)
  • Startup: startup variables (the +game, +hostname, etc.)
  • Settings: reinstall, sftp, transfer

Step 3: Verify network allocation

Go to Network. You should see at least one primary allocation in the form IP:PORT. For S&Box, the default port is 27015/udp plus a query port (often 27016/udp).

Note your public IP and port — that's what your players will use to connect via the gamemode's multiplayer menu.

Step 4: Configure startup

Go to Startup. You'll find the variables that compose the command line passed to sbox-server.exe (or sbox-server on Linux).

Key variables:

VariableRoleExample
GAME_PACKAGEPackage to loadfacepunch.sandbox
HOSTNAMEDisplay name in lobby listVeryCloud S&Box EN
SERVER_TOKENSteam token for persistent ID(empty at first)
PORTListening port27015

⚠️ Package ident format: organisation.name, all lowercase, no spaces. No +maxplayers in S&Box — the gamemode sets the player count, not the server.

Step 5: First boot

Back on the Console view, click START.

Expected sequence in the console:

  1. Steam validation (SteamCMD app_id 1892930)
  2. Package download from sbox.game
  3. .NET 9 runtime loaded
  4. Server ready message or equivalent (gamemode-dependent)

First boot takes 30 to 90 seconds depending on the package. If it crashes:

  • Check that GAME_PACKAGE is org.name in lowercase
  • Check the Log Viewer tab to identify the error

Step 6: Connect to your server

Launch S&Box from Steam, open the gamemode you installed (e.g. Sandbox), then go to the server list and search for your hostname, or join by IP via the client console.

Step 7: First server commands

In the panel's Console tab, you can send commands to the running server. Examples:

status
say Hello to the VeryCloud community!
restart

💡 Keep the Console tab open whenever you touch the config: it's your only real-time feedback.

Troubleshooting

Server doesn't start, console is empty Check that your allocation is enabled in Network. If you changed ports, restart the server.

Unrecognised command +game The binary is out of sync. Run a Reinstall from Settings, or use the Steam Update button to force file validation.

Package not downloading The ident is likely misspelled. Format is strict: lowercase, dot separator, no spaces. Facepunch.Sandbox won't work — it's facepunch.sandbox.

Cannot bind port 27015 Port already in use on the node. Change allocation in Network or contact VeryCloud support.

Useful commands

# View server status
status

# Send a chat message to all players
say <message>

# List connected players
users

# Restart server (panel)
# -> RESTART button on Console view

Conclusion

You now have an operational S&Box server on VeryCloud infrastructure, managed via the Wisp panel. Logical next steps: configure admin permissions in users/config.json, install a custom gamemode from sbox.game, and set up scheduled backups.

Going further: configure server.cfg, install custom gamemodes, harden admin permissions, schedule Wisp backups.

Resources

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